these tunes are quite good and if you message the car you want a tune for and the drive you want it i will make it and post it on the forum in this thread, my gamertag is (leewtp96) add me if you want to buy or swap designs unlocked on forza.
forza 4 drift tunes
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heres a tune to start u off
mazda rx7 gsl-se rwd
conversion
spirit r engine
single turbo
engine mods
race everything
stock flywheel
plattform and handling
race everything
stock weight
drivetrain
race everything
tyres and rims
race everything
any rims and sizes
aero
any
tune
tyres
front
30.0
rear
35.0
gearing
final drive
2.20
1st
3.95
2nd
2.96
3rd
2.23
4th
1.81
5th
1.50
6th
1.28
aligament
camber
-5.0
-2.8
toe
0.0
0.0
caster
5.0
antirole bars
front
28.20
rear
28,20
springs
front 582.0
rear 533.0
front 5.0
rear 5.8
dampning
rebound
8.0
7,8
bump
6.1
6.0
aero
stock
braking
stock
diff
front
66
rear
64
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I can't give away my Top Secret S15 tune, because it's top secret
But I can tell you a good base starting point.
I use this formula on basically every drift car I set up.
Tires: 35 psi both (Not that important) Generally I use Sport tires unless the car is under powered which I will use Street tires (Not stock)
Gear ratios: You have to set to your liking. I like mine really close so that you have a lot of adjust-ability when driving and the ability to drift in ALL 6 gears. I like to set it up so 1st gear is an 80 mph gear and 6th is about a 175 mph gear, all other gears set equal distance apart from each other.
Alignment: I start the same way on every car. +3.5 camber front and rear, front toe +2.5, rear toe +1.0, caster 4.2.
Now the math comes in. Grab a calculator.
Sway bars are set to a 40 point variable. Find the front weight percentage of the car and multiply 40 by the front weight percentage. (Say your front weight is 55%, you multiply 40 by 55%, you would get a sway bar stiffness of 22. Same for the rear, just instead of using 55%, you would use the REAR weight which in this case would be 45%, do the same thing and you would get a sway bar stiffness of 18.)
Same story for Spring rates. Grab your calculator! Here's what I do. Take the weight ov the car and multiply by the front weight percentage again. Say the car weighs 2400 pounds with a front weight of 55%. You multiply over all weight by front weight percent, which in this case would give you 1320, now take that number and cut it in half. You get 660, there is your front spring rate! For the rear, same thing. 2400 * REAR weight percentage (45%) and divide that number by 2. You would get 540.
Curb weight * Front weight percentage = # / 2 = spring rate
Curb weight * Rear weight percentage = # / 2 = spring rate
Dampening I set to the first two numbers of the spring rate as my bump stiffness. (If it's 660, bump stiffness would be 6.6) As for rebound, it's your bump stiffness +2. (If your bump is 6.6, your rebound would be 8.6)
I don't do much with brakes, and my diff is always 100% lock accel and decel.
That's pretty much it... To much time and effort into figuring out a good base to set up cars in a video game, I know.
Try it! Your cars will be VERY snappy and a little hard to get use to at first, but it's hard to spin them out because they get a ton of angle, and a good driving tip is if you aren't sideways enough to keep it going, use more throttle or shift up! If you are starting to spin out, shift down and let off and/or grab some E brake!
I'm currently ranked in the low 600's in RWD drift so I like to think I kind of know what I'm doing... Give it a try! HahahaDamn you kaka krabby patty!
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(O□O/ - . . . . - \O□O)
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Originally posted by leewtp96 View Postplattform and handling
stock weight
tyres and rims
race everything
gearing
final drive
2.20
Race tyres are awful for skids. Also it's a crime to swap the FB engine and lose that BRAAAP.
As for the final drive why did you bother putting the big engine with race parts in just to put it down to 2.20 final drive? That's akin to building a 900hp motor then restricting it to 250hp. May as well just go with a less powerful motor and not pussy out on your final drive.Last edited by mutton_wizard; 06-07-2012, 12:28 PM.
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Originally posted by mutton_wizard View Post
Race tyres are awful for skids. Also it's a crime to swap the FB engine and lose that BRAAAP.
As for the final drive why did you bother putting the big engine with race parts in just to put it down to 2.20 final drive? That's akin to building a 900hp motor then restricting it to 250hp. May as well just go with a less powerful motor and not pussy out on your final drive.
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toyota ae86 rwd drift tune
conversion
mr2 95 engine
engine
all race
handling
all race
drivetrain
all race
tyres
street compound
race tyre widths
any rims and sizes.
tune
tyres
30.0
30.0
gearing
3.30
2.80
1.92
1.44
1.17
1.06
0.89
alingment
-4.5
-3.2
0.0
0.0
5.0
roll bars
27.69
22.07
springs
458.8
451.0
5.3
5.3
dampning
7.7
7.5
5.9
5.8
diff
75%
68%
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